REVIEW · KEY WEST
Key West Haunted Pub Crawl Walking Tour
Book on Viator →Operated by Ghost City Tours of Key West · Bookable on Viator
Haunted Key West starts at the bars. This walking tour strings together old pubs, churches, and famous spooky stops, with your guide handling the route so you can just listen and look around. I like that it’s story-driven (history, rumors, and local legends) rather than a “look for ghosts” gimmick, and I like that it lasts about two hours, which is a good length for a nighttime stroll in Key West. One thing to consider: some stops list admission as not included, so you may need extra cash if you want to go inside certain locations.
If you want a night that mixes Key West lore with actual places you can point to on the map, this tour does that well. I also like the small-group feel, with a maximum of 20 people, which makes it easier to hear the guide over street noise—something multiple guides have been praised for. The main drawback is expectation level: a few people felt it wasn’t very scary, so if you’re chasing jump-scares over stories, you might leave wanting more.
In This Review
- Key highlights to know before you go
- Why this haunted pub crawl feels like the right kind of Key West night
- Meeting Point and the 8:00 pm flow (so you’re never sprinting downtown)
- How the guide experience shapes everything (and why certain names show up often)
- Stop-by-stop: 6 locations, about 20 minutes each
- Stop 1: Shots & Giggles (start where the stories begin)
- Stop 2: The Artist House Bed and Breakfast (Robert the Doll, no jokes)
- Stop 3: St. Paul’s Episcopal Church (graveyard mood and storm history)
- Stop 4: Dean-Lopez Funeral Home (where legends grow in silence)
- Stop 5: La Concha Key West, Autograph Collection (polished building, dark rumors)
- Stop 6: Capt Tony’s Saloon (the classic finish)
- Value check: what’s included, what’s extra, and what to expect from “scary”
- Practical tips to make your night smoother
- Who should book this haunted pub crawl?
- Should you book this Ghost City Tours Key West haunted pub crawl?
- FAQ
- What time does the tour start?
- How long is the haunted pub crawl?
- Where do I meet the guide?
- Where does the tour end?
- Is the tour in English?
- Do I need to be 21 or older?
- Are alcoholic drinks included?
- Is there a limit on group size?
- Is the tour dependent on weather?
- Cancellation and refunds
- What’s the cancellation policy?
Key highlights to know before you go

- Route-led walking: you leave the navigation to your guide and focus on the stories
- Robert the Doll stop: time at the Artist House, where Robert is displayed behind glass
- Night setting at historic landmarks: St. Paul’s Episcopal Church, a graveyard setting, and storm-worn history
- Fun + darkness mix: pub stops alongside grim sites like a funeral home
- Captain Tony’s finale: a classic Key West bar finish, with extra spooky details people remember
- Mobile ticket: confirmation is handled, and the ticket is ready on your phone
Why this haunted pub crawl feels like the right kind of Key West night
Key West gets written off as a party town. This tour reminds you it’s also a place where the town’s past keeps leaking into the present—through buildings, names on doorways, and local legends people still pass around.
What I like is that the experience is built around places you can actually stand in front of, not just generic storytelling. Your guide gives the context that turns a street corner or a historic facade into something you can visualize: old burial ground stories, storm impacts, and the way tragedies become legend over time.
Also, you’re not stuck solving anything. The tour is a simple walking loop with a fixed start and finish, and the time at each stop stays consistent (about 20 minutes each). That matters because Key West at night can move fast—this format helps you keep up.
One practical note: alcohol is not included, and the tour is only for people 21+. So think of it as a themed night out that may include bar vibes, not an open-bar situation.
You can also read our reviews of more walking tours in Key West
Meeting Point and the 8:00 pm flow (so you’re never sprinting downtown)

You start at Shots & Giggles, 201 Ann St. The tour begins at 8:00 pm, and it runs for roughly 2 hours. You’ll finish at Captain Tony’s Saloon, 428 Greene St, which is helpful because you can plan your next stop without guessing where you end up.
It’s also in English, and you’ll get a mobile ticket. Confirmation happens at booking time, so you’re not hunting for a paper ticket at the last second.
Key West tours live and die by the weather. This experience requires good weather, and if conditions are poor, it’s offered on a different date or you get a refund. For planning, I’d treat the tour like a nighttime walk: shoes you can trust, and clothes that handle humidity and sudden breezes.
How the guide experience shapes everything (and why certain names show up often)

On a haunted walking tour, the guide is the difference between a fun night and a long walk that feels flat. This one gets strong praise for people who can talk loud enough to beat the noise downtown and keep the group following along.
In particular, names that have been highlighted include Kris, Boots, Greg, Cheryl, Maggie, and Chris/Cristen. The consistent theme in positive feedback is that the guides connect the stories to Key West itself, then keep the pace steady so you’re not waiting around wondering what’s next.
That also ties into sound. Downtown Key West noise is real—music, bars, and people moving on the sidewalks. If a guide’s voice projects and they know when to slow down, you get the benefit of every stop instead of catching only half the story.
If you’re wondering who this works best for, it’s a great match for people who like history told as narrative and who enjoy learning how rumors become part of local identity.
Stop-by-stop: 6 locations, about 20 minutes each
This tour is built around six main stops. You’ll spend about 20 minutes at each one, moving at a pace that keeps you warmed up but not rushed. Two locations are marked as admission free, and the others are marked as admission ticket not included, meaning you may need to pay separately if entry is required for the experience at that spot.
Stop 1: Shots & Giggles (start where the stories begin)
You’ll begin at Shots & Giggles on Ann Street. This first stop is where the tone gets set: historic pubs and taverns on the island, with stories that explain why people keep linking Key West drinking culture with spooky reputation.
What to expect: a strong opening with context, plus a sense of place—Key West nightlife history isn’t just abstract here. Since this stop is marked ticket free, it’s also a low-friction start. You can arrive, listen, and get oriented before the route asks anything from you.
Possible drawback: because it’s the first stop, the group is still gathering and settling. If you arrive late, you might miss the setup that makes the rest of the night click.
You can also read our reviews of more nightlife experiences in Key West
Stop 2: The Artist House Bed and Breakfast (Robert the Doll, no jokes)
Next you’ll head to The Artist House Bed and Breakfast, where the legend centers on Robert the Doll, displayed behind glass. The tour’s description paints Robert as more than a creepy decoration: local whispers claim misfortune for people who mock him, along with behavior that turns him into a character rather than an object.
Time here is about 20 minutes, and admission isn’t included. So if you’re hoping to see Robert up close as part of the paid experience at the location, budget for that additional entry cost.
Why this stop matters: this is where the tour’s “how the haunting reputation forms” idea becomes tangible. You’re not just told a ghost story; you’re shown the kind of artifact that makes a legend stick in local memory.
A consideration: if you’re easily unsettled by doll-related lore, this stop can hit that nerve. On the other hand, if you like eerie local legends with a specific focal point, this is one of the most memorable segments on the route.
Stop 3: St. Paul’s Episcopal Church (graveyard mood and storm history)
At St. Paul’s Episcopal Church, the mood shifts from pub stories to a darker, more solemn setting. The description ties the church to an older burial ground and to the impact of hurricanes, with legends of restless spirits connected to unmarked graves and unsettled history.
Admission is marked as not included, so again, consider whether entry matters for what you want to experience here.
What to expect: you’ll spend time at the church and its surroundings while your guide connects the building to the stories people tell after dark. This stop works because it’s not trying to scare you with theatrics. It’s leaning on the atmosphere of a real historic place and how people interpret that space.
Possible drawback: churches and historic sites can feel more reflective than “fun spooky.” If your ideal haunted tour is loud and chaotic, this moment might feel quieter than the pub stops.
Stop 4: Dean-Lopez Funeral Home (where legends grow in silence)
Next is Dean-Lopez Funeral Home, described as a resting place for the dead, but also a haven for spirits who won’t move on. The story includes whispers about activity in shadowy corners and flickers people say they’ve seen in windows.
Like the church, the admission ticket isn’t included. So if there’s an indoor component you want access to, you may need to handle that on-site.
Why this stop is part of the “value” of the tour: it broadens your idea of what haunted can mean. You’re not only chasing spirits tied to taverns. You’re learning how the town’s past—death, burial, and the way hurricanes changed life—feeds the folklore.
Consideration: funeral home stories can be heavy. Keep that in mind if you want a lighter tone all night.
Stop 5: La Concha Key West, Autograph Collection (polished building, dark rumors)
You’ll spend time at La Concha Key West, Autograph Collection, where the description frames the hotel as elegant on the surface but haunted inside. The story includes tragedy and guests who supposedly checked in but never left, plus claims of figures wandering halls and elevators moving on their own.
This stop is also marked as admission ticket not included. If you want more than just a look from the outside, check what’s accessible during your visit.
Why I think this stop lands: Key West is full of places that look normal until you learn the story behind them. This segment turns a recognizable hotel into a character in the haunted narrative, showing how the supernatural gets attached to ordinary routines like elevators and hallway walks.
Possible drawback: hotels are busy with staff and guests (depending on the hour). Your guide may keep things respectful and low-key, which is good—but it can make this feel less “adventure-y” than the pub locations.
Stop 6: Capt Tony’s Saloon (the classic finish)
Your final stop is Capt Tony’s Saloon, and this one is marked ticket free. The tour description and people’s memories line up on this being a highlight: historic bar energy, spooky details, and a strong end to the night.
One praised detail is that this stop includes spooky imagery people remember: things like a hanging tree, grave stones, and a real skeleton mentioned in feedback. Even if you don’t treat every detail literally, it gives the tour a satisfying payoff—Key West’s ghost stories feel at home in a bar like this.
Why the ending matters: finishing here keeps the night fun. You go from graveyard and funeral-home mood back to the pub setting where most people actually want to spend their last hour.
Value check: what’s included, what’s extra, and what to expect from “scary”
Here’s the clean way to judge value for this tour:
Included:
- A guide and about 2 hours of themed fun
- Mobile ticket
- Entry is free at Shots & Giggles and Capt Tony’s Saloon (per the stop details)
Not included (based on what’s listed):
- Alcoholic beverages
- Admission at several stops (Robert at The Artist House, St. Paul’s Episcopal Church, Dean-Lopez Funeral Home, and La Concha)
That means the experience is paid primarily for the storytelling and route. If you like guides and you’re okay possibly paying small extra admission fees for certain sites, this is often a good setup.
Now, the “scary” factor. Some people come in expecting intense thrills and leave disappointed. The more reliable outcome is that you’ll get history plus folklore, delivered in a way that feels entertaining and local.
A practical takeaway: if your goal is light spooky fun with a strong dose of Key West lore, you’re likely to enjoy it. If your goal is intense paranormal activity and you want the story to hit like a horror movie, set your expectations accordingly.
Practical tips to make your night smoother
- Wear shoes you can handle on uneven sidewalks. This is a walking tour, and you’ll cover multiple stops in a couple hours.
- Plan for noise. Downtown Key West is loud at night. If you’re hard of hearing or sensitive to crowd noise, sit closer when you can.
- Bring your ID. The tour is 21+, and you’re going to bars as part of the route even if drinks aren’t included.
- If you want entry into the non-free locations, budget extra. Some stops explicitly list admission as not included.
- Don’t overpack. You’ll carry things between stops for about two hours, and the pace is steady.
- Arrive a bit early at Shots & Giggles. Meeting on time matters because the tour moves from bar to landmark on a schedule.
One more honest pointer: a small number of accounts mention issues with promised extras like a free T-shirt. If your booking page includes any bonus item, it’s smart to confirm exactly what applies to your specific reservation before you head out.
Who should book this haunted pub crawl?

Book it if you:
- Want Key West’s spooky stories tied to real buildings and street-level landmarks
- Like history that’s told as narrative, not a lecture
- Enjoy pub stops and want a guided night that’s easy to follow
- Prefer a small group size (max 20) so the guide can keep attention
Consider another option if you:
- Need maximum fear or constant paranormal action
- Hate quiet, solemn stops like graveyard-adjacent sites
- Want alcohol fully included (it’s not)
Should you book this Ghost City Tours Key West haunted pub crawl?

I’d book it if your idea of a great Key West evening is a guided walk through famous and lesser-known haunted corners, with a guide who can keep the story rolling and audible. The best version of this tour is the one where you treat it like a story night that happens to visit places—Robert the Doll, St. Paul’s graveyard mood, funeral-home legends, and a strong bar finish at Captain Tony’s.
If you go, plan for possible additional admission at some stops, and expect that the “scary” part is more folklore and atmosphere than guaranteed thrills. With the right expectations—and comfortable shoes—you’ll come away with a better sense of why Key West legends stick around long after the sun goes down.
FAQ
What time does the tour start?
The start time is 8:00 pm.
How long is the haunted pub crawl?
It runs for about 2 hours.
Where do I meet the guide?
You meet at Shots & Giggles, 201 Ann St, Key West, FL 33040.
Where does the tour end?
The tour ends at Capt Tony’s Saloon, 428 Greene St, Key West, FL 33040.
Is the tour in English?
Yes, the tour is offered in English.
Do I need to be 21 or older?
Yes. The tour is only for guests age 21+.
Are alcoholic drinks included?
No. Alcoholic beverages are not included.
Is there a limit on group size?
Yes. The maximum group size is 20 travelers.
Is the tour dependent on weather?
Yes. It requires good weather, and if it’s canceled due to poor weather you’ll be offered another date or a full refund.
Cancellation and refunds
What’s the cancellation policy?
Free cancellation is available up to 24 hours in advance for a full refund. If you cancel less than 24 hours before the start time, the amount paid is not refunded.
































